Sony's PS Store pricing job ad is a warning players shouldn't shrug off
A Sony listing for a digital monetization chief points to more "Intelligent Pricing" on the PS Store. Players should push back before price roulette becomes normal.
A Sony listing for a digital monetization chief points to more "Intelligent Pricing" on the PS Store. Players should push back before price roulette becomes normal.
After 18 years of DRM-free installers, GOG offers the most practical answer to the ownership crisis. Praise is cheap; players should put their money where their backups are.
A rescued Romero Games shooter shows how fragile publisher-funded studios are, and why a smaller team with a new backer beats a big plan that depends on one patron.
The headline says a new Cyberpunk 2077 release lands in 2028. It's a collectible, not a game, and it shows how CD Projekt keeps Night City alive while The Witcher 4 takes over.
A 30-track Justice album for GTA VI shows Rockstar sells culture, not just a game. It's smart, but only if the music stays glued to the world it came from.
Final Fantasy XIV: Evercold lands February 23, 2027 on every platform, and the real story is an MMO that works like a service, not a sequel.
Black Flag Resynced hit its annual target in two weeks, yet Ubisoft says no more AC remakes are in development. Good: the new games are what need fixing.
Charging up to $514 for an alpha of an extraction shooter whose Steam early access is slated for Q3 2027 stretches founder-pack logic. Treat it as a donation.
A narrow French vote could put about €11.55 of tax on a GTA VI download, going by a reported 210 GB. The gigabyte tax targets Netflix on paper but treats giant game installs as revenue.
A Donald Glover-led PUBG series is a smart TV play, but it says little about whether Netflix knows how to build games people keep playing.
Steep console pricing, PlayStation's own PC releases and PC-first indie launches are pushing players toward PC. Consoles need openness, not nostalgia, to answer.
Pearl Abyss is giving away five hours with save carry-over after the game already sold millions. That reads less like panic and more like confidence, with a catch on PlayStation.
If PS6 and Project Helix land at $1,000 or more, the mainstream gets priced out, and cloud gaming starts to look less like an option than a consolation prize.
A PS5 that boots into Steam's interface shows how much silicon walled gardens leave idle. Sony will fight it, but the real lesson is about what players want.
Switch 2 exclusives are booting on PC and iPhone barely a year after launch. Nintendo's hardware lock no longer protects its games, so the question is how hard it hits paying players.
With Dan Greenawalt retiring and Turn 10 folded into Playground Games, Forza's simulation side loses its last champion, and sim fans should be worried.
When 41.67% of the new Steam releases Golem analyzed disclose AI use, disclosure stops being a warning and becomes wallpaper. It only helps if it tells players something useful.
Kojima's universe is heading to hand-drawn animation on Disney+ in 2027. The risk isn't the format; it's turning a strange world into friendly background noise.
Even the man who helped build the original admits he can't stop worrying, and Nintendo's remake must honor memory while still earning its place on Switch 2.
Intel blames a memory crunch and a PC slump for its weak outlook. We think that means pricier, scarcer rigs for gamers for at least the next year, not a quick fix.